

As there is no restriction on who Yes Man can help, the Courier can interrogate him to find all the details of Benny's plan, and even continue it themselves. Wild Card: Ace in the Hole: The Courier meets Yes Man for the first time.Interactions with the player character Interactions overview Go into the room and through the hole in the wall. Exit the elevator, turn right, and enter the third set of doors on the left side of the corridor (double doors with potted trees flanking them). Take the second elevator on the right to the 13th floor. To find Yes Man, enter the Tops casino and proceed straight ahead past the casino floor to banks of elevators (near the sign that says "Elevators out of Order"). Yes Man can also be found after Benny has been assassinated by the Courier at The Tops. Yes Man would be abandoned if Benny is allowed to flee to the Fort after the Courier pursued him to The Tops, and could soon after be found by the Courier. The last step in the plan was to use this "weapon" to assume control of New Vegas and Hoover Dam. House to have hidden away (as he did not know exactly what was stored there). The next step was to take the platinum chip to The Fort, where he would take control of the great weapon he suspected Mr. in the Lucky 38 mainframe which would then put Yes Man (and by extension, Benny) in control of all the other Securitrons on the Strip. The reprogramming was extensive, and resulted in Yes Man being designed to do exactly as he is told (although the lack of restrictions as to who is doing the ordering would later be Benny's undoing). House's secrets, in exchange for reprogramming him. However, Yes Man was damaged by a pulse grenade, and was recovered by Benny and a few of the Chairmen, who then allowed Emily Ortal to examine the Securitron for Mr. House, like all the other Securitrons found on the New Vegas Strip. Yes Man was originally a generic Securitron robot programmed to work for Mr. 3 Interactions with the player character.
